Vincent Wong vince22 character artist Location: Canada Language(s):
English Member Since: August 2006 Last Updated: 18 April 2008 Portfolio Views: 2968 Chosen as Favorite: 1
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Realtime Character Blacksmith 3ds max, Photoshop, ZBrush May 2008
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This is a blacksmith that me and my friend Greg collaborated on. He did the design and I did the 3d part. His site is, http://shade-of-nekura.deviantart.com/
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The blacksmith came to 8545 tris and uses a 2048 map for each normal, diffuse, and spec, opacity. Thnx to the guys who shaped him in the WIP thread too, thnx.
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